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VALORANT: Elderflame Vandal

The Elderflame Vandal was probably the most challenging "weapons" I've made on Valorant, not only because it pushed me out of my comfort zone, having to sculpt something organic rather than relying on my typical workflow, but also because it took a lot of figuring out with the team how to properly maintain the visual clarity of the base Vandal, while literally bringing it to life. From how we deal with complex rigs, to learning new VFX methods, the team used Elderflame as a benchmark for how we operate at our best and I am so proud to have been able to contribute to it with this weapon.